Dark Heresy XP

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Creating anything outside of the game for use during the game, like a backstory, npc, or piece of gear.

Doing anything fun or interesting during the adventure.  
Swinging from Hab Block to Hab Block using a grapple gun, or  "I stick the dynamite in his pants", but probably not "I spray them with the bear spray."

Being particularly effective in Combat
Last Man standing in a group wipe out, taking down more than your fair share of bad dudes.

Roleplaying
Particularly effective interactions with an NPCs (Non-Combat, shooting an NPC is not an effective interaction)

Right Place, Right Time
Being the only person to have the right skill/ability/talent that advances the plot of the adventure.

Plot
Advancing the plot of the adventure significantly in any way.  Also, figuring out the mystery, if there is 

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