D&D 4E

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I finally got around or rather got some time to read the D&D 4th Edition Rulebooks.    I'm really impressed.   At first glance I thought that they had changed quite a lot of the system, which they did, but hadn't really done anything to reduce the complexity.   After a through reading of the rules however, they have done a lot to reduce the complexity.   It not as easy to learn as say Call of Cthulhu, which has about 15 pages of rules, but nowhere near the complexity of 3rd edition, which  required computer software to make or keep track a a character.

The only real stumbling block to 4th edition right now is the lack of books.  To run a campaign like I need (okay want) ALL the 3rd edition books I have updated to 4th edition.   I also want to run my next campaign set in Ptolus, which I'd have to convert.   That's not going to be as hard as I thought.   SO for right now my plan  is

Near Term:  Introductory Adventure with Premade Characters
Next Campaign :Ptolus
Future Campaign: Return to Eberron

Btw, any of my Eberron players who read this, your former characters will have have had lasting effects on the world and figure prominently in the future Eberron Campaign.

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